﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace JumpNFight.Simulation
{
    class SpawnFlyingBadGuyEventArgs : EventArgs
    {
        public PlayerIndex Index
        {
            get;
            private set;
        }

        public SpawnFlyingBadGuyEventArgs(PlayerIndex index)
        {
            this.Index = index;
        }
    }
}
